As a CG Artist my goal is to create compelling and photo real visual effects in feature film and commercials. As a 3D artist it is my responsibility to support the lead and other team members from beginning stages with modeling and texture to the end with lighting/ rendering.
My experience include modeling/ texturing/ lookDev/ ligthing assets for production. This includes characters/ creatures, hard surface, environment, and organic assets.
Specialties: Creatures/ characters/ hard surface modeling and texturing, shading, rendering.